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About

Hi! I'm Nassima, a Cinematic Animator and a 3D Generalist. I’m sucker for all that revolves around 3D, artbooks, storytelling, animation and illustration. I’ve worked on several projects, including titles such as Payday 2, Dead by Daylight, Minecraft and Overkill’s the Walking dead.

I've completed the motion creative program at Hyper Island, Stockholm, where I have been pushing my skills at animation, as well as learning tools for ideation, self leadership and team dynamics. During my time at Hyper I've worked with several clients to produce short animations. 

I have an associates degree in digital production, where I developed skills in 2D and 3D graphics, game development and character creation. I am skilled at softwares such as Maya, 3Ds Max, Cinema 4D, Photoshop and Illustrator.

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